Demo - Cave Runner
Controls Keyboard:
Arrow Keys = Run Left and Right
Arrow Up = Jump
Space / C = Attack
V = Dash
Enter / E = Accept / Use
Xbox controller:
Control Stick = Run Left and Right
A = Jump
X = Attack
RT = Dash
B = Accept / Use
- My first game – a small platformer in development.
- Game made with Godot.
- Art made with Aseprite.
- Use downloadable files for a better experience.
- Visit my youtube channel for updates: https://www.youtube.com/channel/UCdj-LHaxgqVNsIBUCTGI9yA
Feel free to test and leave a comment :)
Status | In development |
Platforms | HTML5, Windows |
Author | Lil Cthulhu |
Genre | Platformer |
Tags | 16-bit, 2D, Cute, Pixel Art, Short, Singleplayer |
Download
Download
CaveRunner Demo 202108.zip 120 MB
Development log
- Uploaded HTML and download VersionApr 10, 2021
Comments
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Happy to see that game start to come along, I love the new mechanics and the speed of the game makes it a great challenge
I saw your cave background and I now using it in my game then I decided to check out your page and played this. I was wondering if there is gonna be a full release anytime. I would very much enjoy to play a full game. Finally the last thing I have to say is your art is amazing it made my game menu go from eh to wow so thank you.
I am still working on the Game and hope I can do a full release in the foreseeable future. Glad you liked my work. Feel free to use it - I am always happy to help. Give me a short ping when you have uploaded something with stuff I made in it! Would be glad to play it! :)
Cool game but it is still incomplete. And has some bugs too. For example, you can get an infinite amount of collectibles by going back to the level you have already cleared.
The boss doesn't seem to have a cooldown I think. I couldn't even hit him once because he just wouldn't stop attacking himself.
Also, the game basically stops the moment you die. You would have to restart the game to play it again. It does not have a replay feature yet.
Other than that it was pretty cool.
Thanks for playing. I take your points and will try to solve a few issues on the next update :)